Meanwhile, Over at Industrial Toys, They’re Talking About Story in Video Games

Here’s a brand new video about the making of the Morning Star, the video game I’m working on. This video is focused on the story and script, both of which, as I’m sure you know by now, I’ve had involvement with. There’s even a bit of me in the video. I know, try to contain your excitement.

7 Comments on “Meanwhile, Over at Industrial Toys, They’re Talking About Story in Video Games”

  1. I tried to contain my excitement, leading to unsightly distentsion of my [REDACTED]. Can you recommend an ointment, poultice or tincture?

  2. OK, I got halfway through and gave up.

    Maybe it’s that my gaming interests stopped at about 1989 (when I had a ton of fun with the Nintendo Entertainment System I and my parents had just bought for my sister and brother-in-law for Christmas; hey, we had to make sure it worked right, yeah?), but I really don’t get this.

    (And I say that having done promo work for past popular games including MYST, THE JOURNEYMAN PROJECT and others.)

    I suspect it’s a recurrence of the same thing that hit me in the middle of a D&D game in the Air Force circa 1990: “I’m making up better stuff in my head than this will ever deliver.”

    I don’t want or intend to whizz on @scalzi’s contribution to the game, but while I intellectually get why this is (or at least may be) popular: it tells a story and one gets to BLOW SHIT UP while playing…it leaves me absolutely cold.

    Am I strange, or is it just a function of age and mentality? (Bearing in mind, y’all, that I am just about a year YOUNGER than The Proprietor.)

  3. @Zero, ROFLMAO, why yes because Scalzi has so many fans he can break YouTube