Exiles of Embermark (and Me)
So here’s news that’s kind of been an open secret for a while. Many of you know I’m part of the team that is putting together Midnight Star: Renegade, the sequel to last year’s mobile shooter game Midnight Star (it’s coming! Soon!). What you may not have known is that for the last several months I have also been part of the team putting together an entirely separate mobile video game, called Exiles of Embermark, from Gunslinger Studios.
And what is Exiles of Embermark? It’s a fantasy role playing game, and as with Midnight Star and Renegades, it’s designed specifically for mobile gaming and mobile gamers — folks who are playing quick sessions of a game in and around, you know, life, but who still want a game that’s got a deep world to explore and enjoy and get in trouble in.
My task with Exiles is world building and story architecture — helping Tim Harris, Gunslinger’s studio head, and his crew of merry coders, put together a universe that has rhyme and reason and rules, so you as the player and journey through it and have all manner of adventures. Basically, I’m an “idea guy” here, which is a hell of a lot of fun (I also do a bit of detail work, to be sure).
If you’re curious to learn more, here’s the Exiles tumblr, with a bunch of developer updates, concept art and other nerdy goodness (the specific update in which I’m mentioned is here). It’s your best source for everything Exiles.
I’m really excited about Exiles of Embermark — and excited that Midnight Star: Renegade is also on its way to you all — and excited that I’ve gotten to help create three awesome video games now. I mean, how cool is that? (Answer: It’s pretty cool.)
More to come about Exiles and Renegade soon. In the meantime: Prepare for awesome.