Voez

Howdy, everyone! Today I have a game in mind I thought y’all might find interesting. It’s called Voez and is a rhythm game made by Rayark, which has also made Cytus and DeeMo.

I’ve always loved rhythm games. I used to play Dance Dance Revolution on the PlayStation 2 back when I was, like, six, and it was literally the greatest game of my childhood. I like rhythm games because they’re super colorful, always have fantastic upbeat music, and you feel so accomplished when you get combos or hit every note perfectly.

I downloaded Voez on my phone about a year ago and I just have to say, it is so much fun. During game play, you either tap, swipe, press down, or drag the notes, and there’s different difficulties. It’s free to download and some of the songs are free, so you should definitely give it a shot if you like rhythm games.

There’s also a story line to go with the game, but I haven’t quite managed to figure that part out, I just like the play the songs.

Here’s a video of one of my favorite songs (on hard made, I promise you can make it easier than this!):

Anyways, if any of you give it a try or already have it, let me know what you think of it or what your favorite song is! Have a great day!

Hay Baling, 6/7/18

And now, one in an occasional series of reminders that in fact I live in rural America: Here’s my neighbor, in the hay field across from my property, baling the summer’s first crop of the stuff. After the hay’s been cut and baled, the field basically looks like my yard for a while, until the next crop comes up. It occasionally makes me wonder what would happen if we just stopped cutting our lawn for a while, and then invited our neighbor to come bale it up and take it away. Pretty sure it doesn’t actually work like that, though.

The Big Idea: Joshua Viola

When Joshua Viola first thought up the idea of what would eventually become Denver Moon, he realized that what it really needed was collaboration. How did Viola make that happen? Time to find out.

JOSHUA VIOLA:

You never know when a story idea is going to turn into something you are proud of or something you want to hide in the closet. As many authors know, sometimes a good idea pans out into a great story. But other times, it just doesn’t fit together. In Denver Moon: Minds of Mars it took a series of individual ideas and the help of a co-writer to create a whole new world.

After working on Cyber World: Tales of Humanity’s Tomorrow, I knew I wanted to write some sort of neo-noir mystery, but the where, who, and why eluded me. At least at first.

The first real solid idea of this novella, or rather the entire franchise, was the disability that the character lives with. Being color-blind might not seem like a disability for some people, but for those who cannot differentiate certain colors it is a distinct disadvantage. Things such as stoplights, 3-D movies, gaming, and even something as simple as picking out matching clothes can be a challenge. I’m color-blind myself, and know its challenges. But I know the disability doesn’t entirely make up a character.

The next idea I worked with was heritage. I’ve been a fan of Japanese movies, video games, and anime, and enjoyed how different it is from western storytelling. I wanted to capture how the Japanese culture takes ideas and spins it into something unique. To pay homage of some of my favorite types of storytelling, I decided the character would be of Japanese descent.

This was a good start but I still didn’t know who this detective (and by now I knew they were a detective) was. Ideas kept circling.

The name came as I was walking through Denver one evening under a bright full moon. Denver Moon.

On that same walk the next ideas came in a rush. The underbelly of Mars, a talking gun, and other half-formed ideas. But I knew it still wasn’t a story. For one, there was no plot.

That’s where we circle back to the cyberpunk anthology. My favorite story was “The Bees of Kiribati”, a tight story with a disturbing twist written by Warren Hammond. It impressed me enough that I hoped Warren would lend his talents to Denver Moon. I invited him for a few beers to discuss the project.

At first, Warren wasn’t interested, but he agreed to hear me out. Somehow the ideas I had already come up with interested him enough to collaborate. Together we began the task of world-building, taking ideas such as the colorblindness, and developing a terrifying Martian disorder that monochromatics were immune to. Warren developed our nemesis and, most importantly, helped flesh out Denver and give her a real personality and mission.

Each of these ideas alone couldn’t stand on their own. It wasn’t until our team was formed that all of the elements came together.

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Denver Moon: Amazon|Barnes & Noble|Denver Moon Store

Read an excerpt. Visit the author’s site. Follow him on Twitter.